Telemetry HUB
Overview
Cross-page health indicators and the most recent runs uploaded to the public API.
UPDATED
Questions Answered
- Review high-level KPIs across all valid telemetry data.
- Check the general stability and most common end reasons at a glance.
How To Interpret
- Dominant End Reason:If 'tree exit' is the highest, it suggests players are manually aborting runs early due to UI friction or economy imbalances.
- Completion Rate:A very low valid completion rate across all versions signals systematic run-end or upload problems.
Thresholds & Warnings
- KPIs summarize valid playtest runs only. Extreme values should be cross-referenced with specific versions or difficulties.
TOTAL RUNS
181
COMPLETED
165
91.2% rate
AVG NIGHTS
1.2
DOMINANT END
tree exit fallback
Balance Overview
Run progression, survival, and outcome distribution.
Night Difficulty
Per-night pressure, hardest nights, kill completion.
Balance Recommendations
Latest proposed night budgets and economy tweaks.
Flow Channel
Estimated skill versus encounter difficulty in the flow band.
Economy & Gambling
Money flow, return rates, and resource health.
Combat & Towers
Tower effectiveness, damage share, and player contribution.
Run Frequency
Recent windowsRun End Reasons
tree exit fallback43.1% · 78
application exit28.7% · 52
gambling machine destroyed14.9% · 27
8.8% · 16
return to menu4.4% · 8
Recent Runs
View all →| Run ID | Status | Build | Difficulty | Players | Nights | Duration | Updated |
|---|---|---|---|---|---|---|---|
| 20261103T201124Z_ASTEMF | gambling machine destroyed | 0.11.0.19 | Normal | 1 | 1 | 7m | |
| 20261103T200508Z_P6VPNH | return to menu | 0.11.0.19 | Normal | 1 | 0 | 5m | |
| 20261103T195404Z_JT8UM9 | return to menu | 0.11.0.19 | Normal | 1 | 0 | 4m | |
| 20261103T194631Z_Y7WQJB | gambling machine destroyed | 0.11.0.19 | Normal | 1 | 1 | 7m | |
| 20261103T193631Z_LC4WXB | gambling machine destroyed | 0.11.0.19 | Normal | 1 | 1 | 9m |